User:Phoenix304/Adaptors

The Adaptors are the main enemy race in Code Geass: Gateway to the Stars. They are a race of beings who wander the stars, stealing pieces of technology, and searching for a new homeworld.

History
The Adaptors are the decendents of a race known as the Verta. During the first great war, 4 powerful species fought and the Milky Way hung in the balance. The Verta were a powerful species whose homeworld was lost during the fighting. The Lanteans, the ancenstors of the human race, won the war and established a temporary galactic peace. The Great Old Ones were imprisoned in various locations. The Gatebuilders were trapped on the ascended plane.

Movile Suits
The Adaptors first utilized a humanoid machine known as the Mobile suit. Until Earth, they had no reason to look for a different unit. Even after encountering Earth, many adaptors prefer to still use Mobile Suits.

Imp

 * Weapons:
 * Blade arm x 2
 * Energy Cannon × 2
 * Equipment/Installment:
 * Adaptor Particle Dispersion Flight System

The Imp is the basic unit. It possesses only two weapons, blades and energy cannons, both of which are built into the arms. The unit also possesses the Adaptor Particle Dispersion Flight system. It was rendered obsolete when it was easily overcome by Earth's knightmare frames.

Fiend

 * Weapons:
 * Enhanced Blade arm x 2
 * Energy Cannon × 2
 * Vibration Sword/Energy Rifle x 1
 * Slash Harkens x 6
 * Equipment/Installment:
 * Adaptor Particle Dispersion Flight System
 * Radient Wave based Shielding

The Fiend is a heavily enhanced varient of the Imp. It is created after the confrontation with earth. The unit utilizes an enhanced blade arm, the same energy cannons, and a new Energy Rifle that doubles as a Vibration sword. It uses stolen Radient wave shielding and 6 slash harkens. The Fiend successfully outperforms the basic Sutherlands and Gekkas used by Camelot. It is even capable of defeating the new Vincent Wards or Akatsukis that Earth's forces heavily rely upon.

Knightmare Frames
Following the encounter with Earth and the successful capture of the Gawain, the Adaptors create their own Knightmare frame units.

Scoundral

 * Weapons:
 * Slash Harken × 2
 * Baryon Cannon x 1
 * Short sword × 1
 * Handheld Rifle x 1
 * Equipment/Installment:
 * Landspinner propulsion system
 * Optional Air Glide Wing System
 * Optional Space Flight Pack

The Scoundral is the cannon fodder of the Adaptor force. It possesses no shielding and not a large amount of weaponry. Even so, it is more than capable of holding its own against a Sutherland, Gekka, Akatsuki, or Vincent Ward. It has 2 basic slash harken, a short sword, and a handheld machine gun. Its chest Baryon cannon makes it capable of eliminating a number of enemy units in a single attack.

Marauder

 * Weapons:
 * Wrist Slash Harken × 2
 * Baryon Cannon x 1
 * MVS sword × 1
 * Equipment/Installment:
 * Landspinner propulsion system
 * Integrated Air Glide Wing System
 * Optional Space Flight Pack
 * Radient Wave based Shielding

The Maurauder, the Adaptor mass production knightmare frame is a powerful knightmare. It vaslty outperforms all of Camelots mass production units. Only Chris's "Titan Guard" of Gareths and Kai's "Shinigami" enhanced Akatsuki's can overcome them.

The Marauder's Wrist Slash Harkens can easily penetrate most knightmare's defences and they also double as a protective barrior when rapidly spun. The chest Baryon cannon allows theses units to eliminate large groups of knightmares in a single attach. One of these cannons can stand up to the Arkham's palm Hadron Cannons or the Shinkiro's Hadron guns in beam mode. These units also possess MVS swords, making them masters of close range combat. They Earth's Landspinners, Glide system, space pack, and Radient Wave shields.

Custom Units
The Thieves of each of the 13 tribes have powerful custonmized knightmare frames. Each is capable of taking on one of Camelot's custom units.

Master Thief

 * Weapons:
 * Electro-pulse Wrist Slash Harken × 2
 * Direct Baryon Cannon x 1
 * Beam sword × 2
 * Equipment/Installment:
 * Landspinner propulsion system
 * Integrated Air Glide Wing System
 * Optional Space Flight Pack
 * Radient Wave based Shielding

The custom frame of the Thief of 5. The Master Thief's wrist slash harkens can release an electrical pulse. The Baryon Cannon has a directable beam that can either fire wide range or in an intense beam. It also possesses 2 beam swords.

Warlord

 * Weapons:
 * Electro-pulse Wrist Slash Harken × 2
 * Unrestrained Baryon Cannon x 1
 * Beam sword × 2
 * Equipment/Installment:
 * Landspinner propulsion system
 * Integrated Air Glide Wing System
 * Optional Space Flight Pack
 * Radient Wave based Shielding

The custom frame of the thief of 3. Its slash harkens can release an electrical pulse. Its Baryon cannon has been enhanced and lacks a limiter altogether. Its cannon has wide beam, focussed beam, and scatter shot settings. It also possesses 2 beam swords.

Galahad

 * Weapons:
 * "Excalibur" large Trinium Sword x 1
 * Electro-statically controlled Slash Harken (fingers) × 10
 * Chest Mounted Unrestrained Baryon Cannon x 1
 * Palm mounted Proton Cannon x 2
 * Equipment / Installment:
 * Landspinner Propulsion System
 * Integrated Adaptor Particle Dispersion Float System
 * Blaze Luminous based Spherical Shield